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The Visual Linguist

Studying the visual language of "comics"

Friday, December 16, 2005

Introspection and the haze of definitions

In one of my linguistics classes last year, my professor claimed that the arbitrariness of language was noted as early as 2500 years ago in China, by the philosopher Laozi. For those who don’t know, arbitrariness means that the sounds of language don’t have any direct connection to what they mean, they are purely conventional associations. Usually, this insight is attributed to a linguist named Saussure, from the early 1900s, which gave rise to “structuralism” and “semiology.”

Laozi did notice that language was arbitrary, but it certainly wasn’t the intent of his observations. Really, he was pointing out that not only did words lack a connection to their meaning, but because of it they were a hindrance in the search for Truth. This is the first thing that sparked my interest in language and cognition, albeit in a roundabout way, back in high school.

I’ve been noticing lately about how this mentality really underlies my work though. For many of the things I discuss, it’s not so much a matter of defining things clearly as it is breaking down those concepts. My non-definition of “comics”: Comics is not a precise combination of text and image values, but rather a cultural object, a sub-culture, a community, a genre, etc. that exist in society.

I give a similar treatment to “Language.” Rather than saying that “language” is a thing that people can concretely put their finger on with one defining element, it is instead a manifestation of several features that include: A sense modality, sequence, meaningful reference, combinatoriality, communicative use, social usage, a social identity,… along with several others.

In both of these cases, the “definition” comes out of an aggregation of a variety of elements. But can you really say that a conglomeration of parts is really a whole “thing”? Buddhist thought would say “no” (which it does quite powerfully to the notion of a “self”). The definitions are fully understandable, yet empty.

This is also fairly apparent in my definitions of “writing” and “drawing,” which I explored in my (rather long) MA thesis. The gist was that these notions are contingent upon the systems that we use and their mapping along a large triangular map of signs. The whole triangle is the “Truth,” but nobody accesses in full. They have to access it through the portions that they cut up.

The understanding of the parts and the “why” is really what I’m after, and pushing through the illusion that the words create a concrete concept is the only way to get there.

Wednesday, December 14, 2005

Origin of the Species, mon

Whoever thought of this is brilliant. I've heard that we're in the age of the remix, and this is certainly the coolest presentation of "Origin of the Species" I've ever seen. Be sure to listen to the samples, mon!

Time

I've posted another segment of Permutations today. Here's some background on the piece "Time" in that collection:

Inspired by a chapter of the book Einstein’s Dreams by Alan Lightman, the crosshatching was done with various sizes of technical pens and literally took several days to do. After I finished it, I made my roommate at the time promise to smack me if I ever decided to do anything with that much crosshatching ever again! (…he gladly accepted the burden)

Monday, December 12, 2005

We the People 101

One of the projects I’ve been working on slowly over the past several months is a new edition of the book I did with Thom Hartmann, We the People: A Call to Take Back America.

The new version is going to break up the original into three smaller books, to be released as history textbooks for high school and college classes. We’ve had lots of good feedback from people who were using it for this purpose already, so we thought we’d accommodate them by issuing a revised edition.

Most of the changes involve alterations and additions to certain scenes and dialogue, but I’ve also been working on a new cover design for the series. Here’s one of the latest drafts I’ve done for the first book:



We’re shooting for an early 2006 release on the first book, with the rest of the series coming out throughout the year. I'll try to post more stuff on this as it develops.